sans roblox script

sans roblox script

Play millions of free games on your smartphone, tablet, computer, Xbox One, Oculus Rift, and more. HTML 5 | These scripts give the game sets of instructions on how to give players health points, create a rain of fireballs, or anything else imaginable. Jul 4th, 2016. Sign Up, it unlocks many cool features! CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13)); if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then. SCRIPT - require(4952709475).load("seu nome")LINK DO JOGO -https://web.roblox.com/games/6129929749/require-script-beta?refPageId=87ebc0fc-473e … Sign Up, it unlocks many cool features! ultmatebadtimeSans is one of the millions playing, creating and exploring the endless possibilities of Roblox. Possessed Chara Hate Possessed Chara Rose Underfell Wave. Roblox FE Sans Script. 21 min ago, TypeScript | Hack Tools. Robloxian HighSchool Script Created By Levi#7059. Model. Regardless, use of serif typefaces isn’t near as common … 83 . roblox classic web JS - makes the theme classic (derivative of my other script roblox classic light theme) Author Brosy518241 Daily installs 0 Total installs 458 Ratings 1 0 0 Created 2019-11-26 Updated 2019-11-26; Nitro Robux Changer 4.0 JS - This script changes your ROBUX value. Not a member of Pastebin yet? Free Roblox Scripts Home; Tutorials; Exploits; Discord; Recent posts. Fighting Updated. Chara Hate chara Rusher Knife Thrower Omega Chara Undertale Character . Stop It Slender! NumberSequenceKeypoint.new(.57,.619,.05). The Reality Sans Model by: TheCh1ckenLord Game and scripting by: XxTwisterGamer8xX AU by: me Make Money. CFrame.new(Vector3.new(0, -0.901 + math.sin(tick() * 1.5)/45, 0)) * CFAngles(Vector3.new(-22.001, 0, 0)); CFrame.new(Vector3.new(-0.001, 1.52 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(-10.861 + math.sin((-tick() + 2) * 1.5) * 5, 13.765, -1.658)); CFrame.new(Vector3.new(-1.5, -0.1 + math.sin(tick() * 1.5)/15, -0.801)) * CFAngles(Vector3.new(44.999, 0, 0)); CFrame.new(Vector3.new(1.7, 0.2 + math.sin(tick() * 1.5)/15, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 15)); CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.511, 3.84, 0.489)); CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, -0.001)); CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0)); CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001)); CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51)); CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511)); CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0)); CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0)); elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0)); CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598)); CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511)); CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887)); CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524)); CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631)); if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then, uinps.InputEnded:connect(function(InputObject2), if InputObject2.KeyCode == Enum.KeyCode.Q then, Debounces.attackNumber = Debounces.attackNumber + 1, head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos), head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos), head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60))), head.CFrame = CFrame.new(head.CFrame.p,aimPos), local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999), local hit, pos = workspace:FindPartOnRay(ray,c), local dis = (head.CFrame.p - pos).magnitude, local rayPart = Instance.new("Part",rayModel), rayPart.BrickColor = BrickColor.new(1,1,1), rayPart.Size = Vector3.new(7,7,dis + 400), local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2), uinps.InputBegan:connect(function(InputObj), if InputObj.KeyCode == Enum.KeyCode.E and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then, local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p, head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos). wasd move K = badtime modes Q = gaster blaster shooting : works only in badtime mode E = biger and stronger gaster blaster : works only in badtime mode hold shift and stand still than press wasd = slide : works only in the bad time mode. By Knnuper. Never . Roblox is ushering in the next generation of entertainment. Games; Avatar Shop; Create; Robux; Games; Avatar Shop; Create; Robux; Search "" in Players; Search "" in Games ; Search "" in Avatar Shop; Search "" in Groups; Search "" in Library; Sign Up; Log In; Player Results for sans. 15 min ago, Java | Ragdoll Engine 2 GUI's. Bold And Sharp With Smooth Textures. Generators. torso = player.Character:WaitForChild("Torso"), dist = (torso.Position - mouse.Hit.p).magnitude, torso.CFrame = CFrame.new(mouse.Hit.p) + Vector3.new(0,3,0), -- wongxd, this is why you DON'T goto Voidacity's, -- SLPM has been absent, so I've taken it upon myself to make something, --------------------------------------------------------, uinps = game:GetService'UserInputService', return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z)). 42 min ago, Bash | HeadColor = BrickColor.new("Institutional white"); LeftArmColor = BrickColor.new("Institutional white"); RightArmColor = BrickColor.new("Institutional white"); LeftLegColor = BrickColor.new("Institutional white"); RightLegColor = BrickColor.new("Institutional white"); Face = "http://www.roblox.com/asset/?id=8560915"; Shirt = "http://www.roblox.com/asset/?id=334781688"; Pants = "http://www.roblox.com/asset/?id=335237283"; char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=334755544", char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=315964941". Its very loud (To not make play, remove 'Music:Play()'), --full credit to krystal and rocky2u for below, local ScreenGUI = Instance.new("ScreenGui", Player.PlayerGui), local Color = Instance.new("Color3Value", ScreenGUI), local Blue = Instance.new("TextButton", ScreenGUI), local Red = Instance.new("TextButton", ScreenGUI), local Green = Instance.new("TextButton", ScreenGUI), local Yellow = Instance.new("TextButton", ScreenGUI), local Pink = Instance.new("TextButton", ScreenGUI), local LightBlue = Instance.new("TextButton", ScreenGUI), local White = Instance.new("TextButton", ScreenGUI), local FireTrue = Instance.new("TextButton", ScreenGUI), local FireFalse = Instance.new("TextButton", ScreenGUI), local SparklesTrue = Instance.new("TextButton", ScreenGUI), local SparklesFalse = Instance.new("TextButton", ScreenGUI), local BoxTrue = Instance.new("TextButton", ScreenGUI), local BoxFalse = Instance.new("TextButton", ScreenGUI), Blue.BackgroundColor3 = BrickColor.new("Bright blue").Color, Blue.Position = UDim2.new(1, -35, 1, -35), Red.BackgroundColor3 = BrickColor.new("Bright red").Color, Green.BackgroundColor3 = BrickColor.new("Bright green").Color, Green.Position = UDim2.new(1,-95, 1, -35), Yellow.BackgroundColor3 = BrickColor.new("New Yeller").Color, Yellow.Position = UDim2.new(1,-125, 1, -35), Pink.BackgroundColor3 = BrickColor.new("Hot pink").Color, Pink.Position = UDim2.new(1,-155, 1, -35), LightBlue.BackgroundColor3 = BrickColor.new("Cyan").Color, LightBlue.Position = UDim2.new(1,-185, 1, -35), White.BackgroundColor3 = BrickColor.new("White").Color, White.Position = UDim2.new(1,-215, 1, -35), FireFalse.BackgroundColor3 = BrickColor.new("Really black").Color, FireFalse.Position = UDim2.new(1,-65, 1, -65), FireFalse.TextColor = BrickColor.new(255,255,255), FireTrue.BackgroundColor3 = BrickColor.new("Really black").Color, FireTrue.Position = UDim2.new(1,-65, 1, -65), FireTrue.TextColor = BrickColor.new(255,255,255), SparklesTrue.BackgroundColor3 = BrickColor.new("Really black").Color, SparklesTrue.Size = UDim2.new(0, 50 ,0, 20), SparklesTrue.Position = UDim2.new(1,-125, 1, -65), SparklesTrue.TextColor = BrickColor.new(255,255,255), SparklesFalse.BackgroundColor3 = BrickColor.new("Really black").Color, SparklesFalse.Size = UDim2.new(0, 50 ,0, 20), SparklesFalse.Position = UDim2.new(1,-125, 1, -65), SparklesFalse.TextColor = BrickColor.new(255,255,255), BoxTrue.BackgroundColor3 = BrickColor.new("Really black").Color, BoxTrue.Position = UDim2.new(1,-185, 1, -65), BoxTrue.TextColor = BrickColor.new(255,255,255), BoxFalse.BackgroundColor3 = BrickColor.new("Really black").Color, BoxFalse.Position = UDim2.new(1,-185, 1, -65), BoxFalse.TextColor = BrickColor.new(255, 255, 255), local Credits = Instance.new("ScreenGui",Player.PlayerGui), local Text = Instance.new("TextLabel",Credits), Text.Text = "By AzuLX, Issac and Pingu - GSans Script.

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